/**
* Problem: LeetCode 1382 - Balance a Binary Search Tree
* Difficulty: Medium
* Language: Java
* Author: CodeByTushu
*/
import java.util.ArrayList;
import java.util.List;
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode() {}
* TreeNode(int val) { this.val = val; }
* TreeNode(int val, TreeNode left, TreeNode right) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
class Solution {
public TreeNode balanceBST(TreeNode root) {
List<Integer> sortedVals = new ArrayList<>();
inorder(root, sortedVals);
return buildBalancedBST(sortedVals, 0, sortedVals.size() - 1);
}
private void inorder(TreeNode node, List<Integer> sortedVals) {
if (node == null) {
return;
}
inorder(node.left, sortedVals);
sortedVals.add(node.val);
inorder(node.right, sortedVals);
}
private TreeNode buildBalancedBST(List<Integer> sortedVals, int left, int right) {
if (left > right) {
return null;
}
int mid = left + (right - left) / 2;
TreeNode node = new TreeNode(sortedVals.get(mid));
node.left = buildBalancedBST(sortedVals, left, mid - 1);
node.right = buildBalancedBST(sortedVals, mid + 1, right);
return node;
}
}
"""
Problem: LeetCode 1382 - Balance a Binary Search Tree
Difficulty: Medium
Language: Python
Author: CodeByTushu
"""
from typing import Optional, List
# Definition for a binary tree node.
# class TreeNode:
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution:
def balanceBST(self, root: Optional[TreeNode]) -> Optional[TreeNode]:
sorted_vals: List[int] = []
def inorder(node: Optional[TreeNode]) -> None:
if not node:
return
inorder(node.left)
sorted_vals.append(node.val)
inorder(node.right)
inorder(root)
def build_balanced_bst(left: int, right: int) -> Optional[TreeNode]:
if left > right:
return None
mid = left + (right - left) // 2
node = TreeNode(sorted_vals[mid])
node.left = build_balanced_bst(left, mid - 1)
node.right = build_balanced_bst(mid + 1, right)
return node
return build_balanced_bst(0, len(sorted_vals) - 1)
/**
* Problem: LeetCode 1382 - Balance a Binary Search Tree
* Difficulty: Medium
* Language: C++
* Author: CodeByTushu
*/
#include <vector>
using namespace std;
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
TreeNode* balanceBST(TreeNode* root) {
vector<int> sortedVals;
inorder(root, sortedVals);
return buildBalancedBST(sortedVals, 0, sortedVals.size() - 1);
}
private:
void inorder(TreeNode* node, vector<int>& sortedVals) {
if (!node) {
return;
}
inorder(node->left, sortedVals);
sortedVals.push_back(node->val);
inorder(node->right, sortedVals);
}
TreeNode* buildBalancedBST(const vector<int>& sortedVals, int left, int right) {
if (left > right) {
return nullptr;
}
int mid = left + (right - left) / 2;
TreeNode* node = new TreeNode(sortedVals[mid]);
node->left = buildBalancedBST(sortedVals, left, mid - 1);
node->right = buildBalancedBST(sortedVals, mid + 1, right);
return node;
}
};
/**
* Problem: LeetCode 1382 - Balance a Binary Search Tree
* Difficulty: Medium
* Language: JavaScript
* Author: CodeByTushu
*/
/**
* Definition for a binary tree node.
* function TreeNode(val, left, right) {
* this.val = (val===undefined ? 0 : val)
* this.left = (left===undefined ? null : left)
* this.right = (right===undefined ? null : right)
* }
*/
/**
* @param {TreeNode} root
* @return {TreeNode}
*/
var balanceBST = function(root) {
const sortedVals = [];
const inorder = function(node) {
if (!node) return;
inorder(node.left);
sortedVals.push(node.val);
inorder(node.right);
};
inorder(root);
const buildBalancedBST = function(left, right) {
if (left > right) return null;
const mid = left + Math.floor((right - left) / 2);
const node = new TreeNode(sortedVals[mid]);
node.left = buildBalancedBST(left, mid - 1);
node.right = buildBalancedBST(mid + 1, right);
return node;
};
return buildBalancedBST(0, sortedVals.length - 1);
};